Monday, August 30, 2010

BATTLE REPORT: Fiona The Black vs. Pirate Queen Skarre 50pts



It's a game of Pirates (Mercenaries) vs. Pirates (Cryx), and it's a fluff battle I've wanted to play out since I started collecting my pirate army two years ago.


Monday, August 23, 2010

BATTLE REPORT: Epic Caine vs Epic Irusk 50pts

50pt game in which a traditional Khador "Walking Wall" goes up against a Cygnar Toolbox army. This being a test run for a list during SoCal Smackdown.


Sunday, August 15, 2010

Attending SoCal Smackdown 2010

SoCal Smackdown vlog and a call for questions to help us pass the time and keep our sanity during the trip.


Wednesday, August 11, 2010

Warmachine Videogame Presentation from GenCon

The folks at GameSalute.com got some pretty good video from the White Moon Dreams presentation of their upcoming Warmachine videogame and it's posted on YouTube:


Part One, character models:


Part Two, gameplay:


From the look of it this seems to be an IK God of War, which kicks ass in my book. There's no law that says that a turn based tabe-top game has to be done a RTS. I'm hoping that this presentation we saw via GenCon will be posted on White Moon Dream's YouTube channel.

Sunday, August 8, 2010

Upcoming Hordes Artwork

YouTube user grimBT posted a video of some of the upcoming Hordes artwork. A PPS staffer is standing behind him and cracking jokes:



And, apparently Dr. Arkadius looks like a steampunk version of Doc Brown from the Back to the Future trilogy.

Thursday, August 5, 2010

Triumph The Insult-Comic Warjack

So, the next wave of Warmachine character warjacks have been revealed one tweet at a time thanks to the guys at Brew City Gamers. And, it looks like folks in the the Cygnar Faction forums are not happy. Those who defend the new warjack say that Defenders were never meant for melee and everyone else says that the new jack is not worth the two extra points to field.

Well...

I've laid down a lot of hurt with Defender shock hammers in the past (including MKI games), so the idea that "something has gone wrong" if they end up in melee is just plain silly. I often "love tap" approaching enemies with the heavy barrels and then charge in for the kill stroke. Back when "everyone" on the Privateer forums said the Defender sucked I thought they were good and I owned two of them. As for Triumph the Insult-Comic Warjack (who may get a bow-tie and cigar) I can see the value of ignoring stealth but aside from that my feelings on it are "meh." I don't have a big'ol nerd-on for it, and at the same time I'm not putting hate on it before it gets a chance to prove itself.

On the other hand...

Don't get me started on the aesthetics of these new models in general. It's good to see that Privateer is looking out for us in terms of saving money, and a couple of "bitz" plus a card shouldn't cost us too much - but, I think character models should be more special. If this was just a cleaver way to give us a new FA:U 'jack on a pre-existing chassis then I'd be more excited for it.

Anyways...

I'm not really gonna comment yet on the other faction's new toys, because what I read in their communities didn't bug me. And, I would like to thank the Brew City Gamer guys for hooking us up with the intel from GenCon. Follow their tweets, and stay up to date: Brew City Gamers Twitter.

Steam Powered Shoutout!

Looks like YouTube's Warmachine community is slowly coming together, and this is made evident by shout-out videos:

The Steam Powered Canadians:

Tuesday, August 3, 2010

Masters of Metal 2010 - Week 5 Scenarios

TAG TEAM – SCENARIO 1 (D6 ROLL OF 1 – 3)

Description
When multi-ton goliaths crash together on the battlefield even the most hardened infantry soldier has much to fear.

Special Rules
Before the start of the game, divide the table in half with a line running west to east through the center of the table (use beads, dice, or other objects to show the devide). Heavy warjacks may trample without spending focus. Heavy warbeasts may trample without being forced.

Beginning
Determine deployment zones and turn order with a standard starting roll, and use standard deployment zones.

Victory Conditions
A player wins if he ends his turn with two or more friendly warjack/warbeast models on his opponent's side of the centerline while none of his opponent's warjacks/warbeasts are on his side of the table, after the second round, or when the last opposing warlock/warcaster is destroyed or removed from play. Do not count wrecked or inert warjacks or wild warbeasts when determining whether or not a player has won the scenario.

UNDER FIRE – SCENARIO 2 (D6 ROLL OF 4-6)

Description
A single well trained marksman can tie up an enemy advance. That advance can be halted altogether by a sniper in a secure location with a force to back him up.

Special Rules
Each player places a tower centered on the front line of their deployment zone. The tower is a large based friendly FACTION model. The tower is DEF 7, ARM 18 and can suffer 20 points of damage before being destroyed. Destroying a tower is the only way to affect or destroy the marksman within it. At the end of each Control Phase, a player may activate his marksman and make two attacks (RAT 8, RNG 14, POW 12). Measure the range of each shot from the
base of the tower. Each marksman may also fire once per round at an enemy model that ends its normal movement within 14" of the marksman's tower.

Beginning
Determine deployment zones and turn order with a standard starting roll. Use standard deployment zones.

Victory Conditions
A player wins when he destroys his opponent's sniper tower or when the last opposing warlock/warcaster is destroyed or removed from play.

Monday, August 2, 2010

Blip.TV Test Video

Okay,

So I uploaded my latest video to blip.tv as a test because I've been considering an alternative to YouTube. YouTube's got the popularity, but blip.tv gives me more options as a content creator and the streaming video quality is better. The file I uploaded to blip just seems sharper for some reason. Anyhow, if you guys can help me out by letting me know what you think I'd appreciate it.

Sunday, August 1, 2010

Steamroller Tournament Report 2



On July 24th, 2010 we ran a small Steamroller Tournament here in Bakersfield, Ca. 35pts, 10 minute turns and three scenarios. Steamroller is the official tournament format for Warmachine and Hordes and we were using the latest revision of Steamroller 2010. Several factions were present for this tournament which included: Skorne, Cygnar, Khador, and Protectorate.